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Introduction
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1. Tournament Fundamentals
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1.1. Tournament Types
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1.2. Publishing Tournament Information
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1.3. Tournament Roles
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1.4. Participation Eligibility
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1.5. Registration
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1.6. Tournament Organizer
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1.7. Head Judge
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1.8. Floor Judges
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1.9. Scorekeeper
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1.10. Players
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1.11. Spectators
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1.12. Rules Enforcement Levels
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2. Tournament Mechanics
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2.1. Match Structure
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2.2. Play/Draw Rule
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2.3. Pregame Procedures
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2.4. End-of-Match Procedure
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2.5. Conceding or Intentionally Drawing Games or Matches
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2.6. Time Extensions
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2.7. Deck Registration
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2.8. Deck Checks
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2.9. Appeals to the Head Judge
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2.10. Dropping from a Tournament
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2.11. Taking Notes
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2.12. Electronic Devices
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2.13. Video Coverage
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3. Tournament Rules
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3.1. Tiebreakers
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3.2. Format Categories
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3.3. Authorized Cards
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3.4. Proxy Cards
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3.5. Substitute Cards
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3.6. Card Identification and Interpretation
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3.7. New Releases
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3.8. Game Markers
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3.9. Die Rolling
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3.10. Card Shuffling
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3.11. Sleeves
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3.12. Marked Cards
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3.13. Hidden Information
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3.14. Tapped/Flipped Cards
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3.15. Graveyard Order
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3.16. Sideboard
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4. Communication
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4.1. Player Communication
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4.2. Tournament Shortcuts
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4.3. Out-of-Order Sequencing
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4.4. Loops
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4.5. Triggered Abilities
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4.6. Team/Two-Headed Giant Communication
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4.7. Game Layout
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4.8. Reversing Decisions
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4.9. Day/Night
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5. Tournament Violations
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5.1. Cheating
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5.2. Bribery
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5.3. Wagering
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5.4. Unsporting Conduct
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5.5. Slow Play
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5.6. Outside Assistance
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6. Constructed Tournament Rules
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6.1. Deck Construction Restrictions
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6.2. Card Legality
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6.3. Standard Format Deck Construction
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6.4. Modern Format Deck Construction
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6.5. Vintage Format Deck Construction
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6.6. Legacy Format Deck Construction
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6.7. Pioneer Format Deck Construction
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7. Limited Tournament Rules
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7.1. Deck Construction Restrictions
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7.2. Card Use in Limited Tournaments
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7.3. Continuous Construction
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7.4. Abnormal Product
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7.5. Sealed Deck Pool Registration
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7.6. Draft Pod Assembly
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7.7. Booster Draft Procedures
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8. Team Tournament Rules
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8.1. Team Names
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8.2. Team Composition and Identification
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8.3. Team Communication Rules
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8.4. Unified Deck Construction Rules
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8.5. Team Rochester Draft Tournaments
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8.6. Team Sealed Deck Tournaments
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9. Two-Headed Giant Tournament Rules
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9.1. Match Structure
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9.2. Communication Rules
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9.3. Play-Draw Rule
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9.4. Pregame Procedure
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9.5. Two-Headed Giant Constructed Rules
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9.6. Two-Headed Giant Limited Rules
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9.7. Two-Headed Giant Booster Draft Tournaments
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10. Sanctioning Rules
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10.1. Participation Minimums
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10.2. Number of Rounds
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10.3. Invitation-Only Tournaments
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10.4. Pairing Algorithm
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