Glossary
741 terms
- APNAP Order — APNAP order means players follow turn order starting with the active player, then each nonactive player. · Official glossary
- Abandon — Open glossary entry · Official glossary
- Ability — An ability is a defined property or capability of a game object; its kind determines when and how it functions. · Official glossary
- Ability Word — Open glossary entry · Official glossary
- Absorb — Open glossary entry · Official glossary
- Activate — Open glossary entry · Official glossary
- Activated Ability — An activated ability is an ability a player chooses to use by paying a listed cost. · Official glossary
- Activation Cost — Open glossary entry · Official glossary
- Active Player — The active player is the player whose turn is currently taking place. · Official glossary
- Active Player, Nonactive Player Order — This order starts with the player whose turn it is, then proceeds through the other players in turn order. · Official glossary
- Active Team — Open glossary entry · Official glossary
- Adapt — Open glossary entry · Official glossary
- Additional Cost — An additional cost is paid on top of the normal cost to cast a spell or take an action. · Official glossary
- Adventurer Card — Open glossary entry · Official glossary
- Affinity — Open glossary entry · Official glossary
- Afflict — Open glossary entry · Official glossary
- Afterlife — Open glossary entry · Official glossary
- Aftermath — Open glossary entry · Official glossary
- Airbend — Open glossary entry · Official glossary
- Alternate Name — Open glossary entry · Official glossary
- Alternating Teams Variant — Open glossary entry · Official glossary
- Alternative Cost — An alternative cost is another way to pay for casting a spell instead of its usual cost. · Official glossary
- Amass — Open glossary entry · Official glossary
- Amplify — Open glossary entry · Official glossary
- Anchor Word — Open glossary entry · Official glossary
- Annihilator — Open glossary entry · Official glossary
- Ante — Open glossary entry · Official glossary
- Any Target — Open glossary entry · Official glossary
- Archenemy — Open glossary entry · Official glossary
- Archenemy Commander — Open glossary entry · Official glossary
- Artifact — Open glossary entry · Official glossary
- Artifact Creature — Open glossary entry · Official glossary
- Artifact Land — Open glossary entry · Official glossary
- Artifact Type — Open glossary entry · Official glossary
- As Though — Open glossary entry · Official glossary
- Ascend — Open glossary entry · Official glossary
- Assemble — Open glossary entry · Official glossary
- Assign Combat Damage — Open glossary entry · Official glossary
- Assist — Open glossary entry · Official glossary
- At End of Turn (Obsolete) — Open glossary entry · Official glossary
- Attach — Open glossary entry · Official glossary
- Attack — Open glossary entry · Official glossary
- Attack Alone — Open glossary entry · Official glossary
- Attack Left Option — Open glossary entry · Official glossary
- Attack Multiple Players Option — Open glossary entry · Official glossary
- Attack Right Option — Open glossary entry · Official glossary
- Attacking Creature — Open glossary entry · Official glossary
- Attacking Team — Open glossary entry · Official glossary
- Attacks and Isn’t Blocked — Open glossary entry · Official glossary
- Attraction — Open glossary entry · Official glossary
- Attraction Deck — Open glossary entry · Official glossary
- Aura — Open glossary entry · Official glossary
- Aura Swap — Open glossary entry · Official glossary
- Awaken — Open glossary entry · Official glossary
- Background — Open glossary entry · Official glossary
- Backup — Open glossary entry · Official glossary
- Banding, “Bands with Other” — Open glossary entry · Official glossary
- Bargain — Open glossary entry · Official glossary
- Base Power, Base Toughness — Open glossary entry · Official glossary
- Basic — Open glossary entry · Official glossary
- Basic Land Type — Open glossary entry · Official glossary
- Basic Landcycling — Open glossary entry · Official glossary
- Battle — Open glossary entry · Official glossary
- Battle Cry — Open glossary entry · Official glossary
- Battlefield — Open glossary entry · Official glossary
- Becomes — Open glossary entry · Official glossary
- Beginning Phase — Open glossary entry · Official glossary
- Beginning of Combat Step — Open glossary entry · Official glossary
- Behold — Open glossary entry · Official glossary
- Bestow — Open glossary entry · Official glossary
- Blight — Open glossary entry · Official glossary
- Blitz — Open glossary entry · Official glossary
- Block — Open glossary entry · Official glossary
- Block Alone — Open glossary entry · Official glossary
- Blocked Creature — Open glossary entry · Official glossary
- Blocking Creature — Open glossary entry · Official glossary
- Blood Token — Open glossary entry · Official glossary
- Bloodthirst — Open glossary entry · Official glossary
- Boast — Open glossary entry · Official glossary
- Bolster — Open glossary entry · Official glossary
- Booster Pack — Open glossary entry · Official glossary
- Brawl — Open glossary entry · Official glossary
- Bury (Obsolete) — Open glossary entry · Official glossary
- Bushido — Open glossary entry · Official glossary
- Buyback — Open glossary entry · Official glossary
- Card — Open glossary entry · Official glossary
- Card Pool — Open glossary entry · Official glossary
- Card Type — Open glossary entry · Official glossary
- Cascade — Open glossary entry · Official glossary
- Case — Open glossary entry · Official glossary
- Cast — Open glossary entry · Official glossary
- Caster (Obsolete) — Open glossary entry · Official glossary
- Casting Cost (Obsolete) — Open glossary entry · Official glossary
- Casualty — Open glossary entry · Official glossary
- Champion, Championed — Open glossary entry · Official glossary
- Change a Target — Open glossary entry · Official glossary
- Changeling — Open glossary entry · Official glossary
- Chaos Ability — Open glossary entry · Official glossary
- Chaos Symbol — Open glossary entry · Official glossary
- Characteristic-Defining Ability — Open glossary entry · Official glossary
- Characteristics — Open glossary entry · Official glossary
- Choose a Background — Open glossary entry · Official glossary
- Cipher — Open glossary entry · Official glossary
- City’s Blessing — Open glossary entry · Official glossary
- Clash — Open glossary entry · Official glossary
- Class — Open glossary entry · Official glossary
- Cleanup Step — Open glossary entry · Official glossary
- Cleave — Open glossary entry · Official glossary
- Cloak — Open glossary entry · Official glossary
- Clue Token — Open glossary entry · Official glossary
- Collect Evidence — Open glossary entry · Official glossary
- Collector Number — Open glossary entry · Official glossary
- Color — Open glossary entry · Official glossary
- Color Identity — Open glossary entry · Official glossary
- Color Indicator — Open glossary entry · Official glossary
- Colorless — Open glossary entry · Official glossary
- Combat Damage — Combat damage is damage dealt by attacking and blocking creatures during combat-damage steps. · Official glossary
- Combat Damage Step — Open glossary entry · Official glossary
- Combat Phase — Open glossary entry · Official glossary
- Command — Open glossary entry · Official glossary
- Commander — Open glossary entry · Official glossary
- Commander Draft — Open glossary entry · Official glossary
- Commander Ninjutsu — Open glossary entry · Official glossary
- Commander Tax — Open glossary entry · Official glossary
- Companion — Open glossary entry · Official glossary
- Compleated — Open glossary entry · Official glossary
- Complete a Dungeon — Open glossary entry · Official glossary
- Concede — Open glossary entry · Official glossary
- Connive — Open glossary entry · Official glossary
- Conspiracy — Open glossary entry · Official glossary
- Conspiracy Draft — Open glossary entry · Official glossary
- Conspire — Open glossary entry · Official glossary
- Constructed — Open glossary entry · Official glossary
- Continuous Artifact (Obsolete) — Open glossary entry · Official glossary
- Continuous Effect — Open glossary entry · Official glossary
- Control Another Player — Open glossary entry · Official glossary
- Control, Controller — Control identifies which player currently makes decisions for an object, spell, or ability. · Official glossary
- Convert — Open glossary entry · Official glossary
- Converted Mana Cost (Obsolete) — Open glossary entry · Official glossary
- Convoke — Open glossary entry · Official glossary
- Copiable Values — Open glossary entry · Official glossary
- Copy — Open glossary entry · Official glossary
- Cost — Open glossary entry · Official glossary
- Counter — Open glossary entry · Official glossary
- Counts As (Obsolete) — Open glossary entry · Official glossary
- Craft — Open glossary entry · Official glossary
- Create — Open glossary entry · Official glossary
- Creature — Open glossary entry · Official glossary
- Creature Type — Open glossary entry · Official glossary
- Crew — Open glossary entry · Official glossary
- Crime — Open glossary entry · Official glossary
- Cumulative Upkeep — Open glossary entry · Official glossary
- Cycling — Open glossary entry · Official glossary
- Damage — Open glossary entry · Official glossary
- Damage Assignment Order (Obsolete) — Open glossary entry · Official glossary
- Dash — Open glossary entry · Official glossary
- Day — Open glossary entry · Official glossary
- Daybound — Open glossary entry · Official glossary
- Deal — Open glossary entry · Official glossary
- Deathtouch — Damage from a source with deathtouch can make even a small amount lethal to a creature. · Official glossary
- Decayed — Open glossary entry · Official glossary
- Deck — Open glossary entry · Official glossary
- Declare Attackers — Open glossary entry · Official glossary
- Declare Attackers Step — Open glossary entry · Official glossary
- Declare Blockers — Open glossary entry · Official glossary
- Declare Blockers Step — Open glossary entry · Official glossary
- Defender — Defender prevents a creature from being declared as an attacker. · Official glossary
- Defending Player — Open glossary entry · Official glossary
- Defending Team — Open glossary entry · Official glossary
- Defense — Open glossary entry · Official glossary
- Delayed Triggered Ability — Open glossary entry · Official glossary
- Delve — Open glossary entry · Official glossary
- Demonstrate — Open glossary entry · Official glossary
- Dependency — Open glossary entry · Official glossary
- Deploy Creatures Option — Open glossary entry · Official glossary
- Destroy — Open glossary entry · Official glossary
- Detain — Open glossary entry · Official glossary
- Dethrone — Open glossary entry · Official glossary
- Devoid — Open glossary entry · Official glossary
- Devotion — Open glossary entry · Official glossary
- Devour — Open glossary entry · Official glossary
- Dies — Open glossary entry · Official glossary
- Discard — Open glossary entry · Official glossary
- Discover — Open glossary entry · Official glossary
- Disguise — Open glossary entry · Official glossary
- Disturb — Open glossary entry · Official glossary
- Doctor’s Companion — Open glossary entry · Official glossary
- Door — Open glossary entry · Official glossary
- Double — Open glossary entry · Official glossary
- Double Agenda — Open glossary entry · Official glossary
- Double Strike — Double strike lets a creature deal combat damage in both combat-damage steps. · Official glossary
- Double-Faced Cards — Open glossary entry · Official glossary
- Draft — Open glossary entry · Official glossary
- Draft Round — Open glossary entry · Official glossary
- Draw — Open glossary entry · Official glossary
- Draw Step — Open glossary entry · Official glossary
- Dredge — Open glossary entry · Official glossary
- Dungeon — Open glossary entry · Official glossary
- During (Obsolete) — Open glossary entry · Official glossary
- EDH (Obsolete) — Open glossary entry · Official glossary
- Earthbend — Open glossary entry · Official glossary
- Echo — Open glossary entry · Official glossary
- Effect — Open glossary entry · Official glossary
- Embalm — Open glossary entry · Official glossary
- Emblem — Open glossary entry · Official glossary
- Emerge — Open glossary entry · Official glossary
- Emperor — Open glossary entry · Official glossary
- Emperor Variant — Open glossary entry · Official glossary
- Empower Jace — Open glossary entry · Official glossary
- Enchant — Open glossary entry · Official glossary
- Enchantment — Open glossary entry · Official glossary
- Enchantment Type — Open glossary entry · Official glossary
- Encoded — Open glossary entry · Official glossary
- Encore — Open glossary entry · Official glossary
- Encounter — Open glossary entry · Official glossary
- End Step — Open glossary entry · Official glossary
- End of Combat Step — Open glossary entry · Official glossary
- End the Combat Phase — Open glossary entry · Official glossary
- End the Turn — Open glossary entry · Official glossary
- Ending Phase — Open glossary entry · Official glossary
- Endure — Open glossary entry · Official glossary
- Enduring Story — Open glossary entry · Official glossary
- Energy Symbol — Open glossary entry · Official glossary
- Enlist — Open glossary entry · Official glossary
- Enter — Open glossary entry · Official glossary
- Enters the Battlefield — Open glossary entry · Official glossary
- Entwine — Open glossary entry · Official glossary
- Epic — Open glossary entry · Official glossary
- Equip — Open glossary entry · Official glossary
- Equipment — Open glossary entry · Official glossary
- Escalate — Open glossary entry · Official glossary
- Escape — Open glossary entry · Official glossary
- Eternalize — Open glossary entry · Official glossary
- Evasion Ability — Open glossary entry · Official glossary
- Event — Open glossary entry · Official glossary
- Evoke — Open glossary entry · Official glossary
- Evolve — Open glossary entry · Official glossary
- Exalted — Open glossary entry · Official glossary
- Excess Damage — Open glossary entry · Official glossary
- Exchange — Open glossary entry · Official glossary
- Exert — Open glossary entry · Official glossary
- Exhaust — Open glossary entry · Official glossary
- Exile — Open glossary entry · Official glossary
- Expansion Symbol — Open glossary entry · Official glossary
- Expend — Open glossary entry · Official glossary
- Exploit — Open glossary entry · Official glossary
- Explore — Open glossary entry · Official glossary
- Extort — Open glossary entry · Official glossary
- Extra Turn — Open glossary entry · Official glossary
- Fabricate — Open glossary entry · Official glossary
- Face Down — Open glossary entry · Official glossary
- Face Up — Open glossary entry · Official glossary
- Face a Villainous Choice — Open glossary entry · Official glossary
- Fading — Open glossary entry · Official glossary
- Fateseal — Open glossary entry · Official glossary
- Fear — Open glossary entry · Official glossary
- Fight — Open glossary entry · Official glossary
- Finality Counter — Open glossary entry · Official glossary
- Firebending — Open glossary entry · Official glossary
- First Strike — First strike lets a creature deal combat damage in the first combat-damage step. · Official glossary
- Flanking — Open glossary entry · Official glossary
- Flash — Flash lets a card be cast at times when its controller could cast an instant. · Official glossary
- Flashback — Open glossary entry · Official glossary
- Flavor Text — Open glossary entry · Official glossary
- Flavor Word — Open glossary entry · Official glossary
- Flip Cards — Open glossary entry · Official glossary
- Flipped — Open glossary entry · Official glossary
- Flipping a Coin — Open glossary entry · Official glossary
- Flying — Flying generally restricts which creatures can block a creature with flying; flying and reach are the usual ways to satisfy that restriction. · Official glossary
- Food Token — Open glossary entry · Official glossary
- For Mirrodin! — Open glossary entry · Official glossary
- Forage — Open glossary entry · Official glossary
- Forecast — Open glossary entry · Official glossary
- Forest — Open glossary entry · Official glossary
- Forestcycling — Open glossary entry · Official glossary
- Forestwalk — Open glossary entry · Official glossary
- Foretell — Open glossary entry · Official glossary
- Foretold — Open glossary entry · Official glossary
- Fortification — Open glossary entry · Official glossary
- Fortify — Open glossary entry · Official glossary
- Free-for-All — Open glossary entry · Official glossary
- Freerunning — Open glossary entry · Official glossary
- Frenzy — Open glossary entry · Official glossary
- Full Party — Open glossary entry · Official glossary
- Fuse — Open glossary entry · Official glossary
- Fused Split Spell — Open glossary entry · Official glossary
- General — Open glossary entry · Official glossary
- Generic Mana — Open glossary entry · Official glossary
- Gift — Open glossary entry · Official glossary
- Global Enchantment (Obsolete) — Open glossary entry · Official glossary
- Goad — Open glossary entry · Official glossary
- Goaded — Open glossary entry · Official glossary
- Gold Token — Open glossary entry · Official glossary
- Graft — Open glossary entry · Official glossary
- Grand Melee — Open glossary entry · Official glossary
- Gravestorm — Open glossary entry · Official glossary
- Graveyard — Open glossary entry · Official glossary
- Hand — Open glossary entry · Official glossary
- Hand Modifier — Open glossary entry · Official glossary
- Harmonize — Open glossary entry · Official glossary
- Harness — Open glossary entry · Official glossary
- Harnessed — Open glossary entry · Official glossary
- Haste — Haste lets a creature attack and use certain tap-cost abilities without waiting a full turn. · Official glossary
- Haunt — Open glossary entry · Official glossary
- Heal — Open glossary entry · Official glossary
- Heartwood Token — Open glossary entry · Official glossary
- Hexproof — Hexproof prevents an object from being targeted by opponents' spells and abilities. · Official glossary
- Hidden Agenda — Open glossary entry · Official glossary
- Hidden Zone — Open glossary entry · Official glossary
- Hideaway — Open glossary entry · Official glossary
- Historic — Open glossary entry · Official glossary
- Hone Counter — Open glossary entry · Official glossary
- Horsemanship — Open glossary entry · Official glossary
- Hybrid Card — Open glossary entry · Official glossary
- Hybrid Mana Symbols — Open glossary entry · Official glossary
- Hybrid Phyrexian Mana Symbols — Open glossary entry · Official glossary
- If — Open glossary entry · Official glossary
- Illegal Action — Open glossary entry · Official glossary
- Illegal Target — Open glossary entry · Official glossary
- Illustration — Open glossary entry · Official glossary
- Illustration Credit — Open glossary entry · Official glossary
- Impending — Open glossary entry · Official glossary
- Imprint — Open glossary entry · Official glossary
- Improvise — Open glossary entry · Official glossary
- In Play (Obsolete) — Open glossary entry · Official glossary
- In Response To — Open glossary entry · Official glossary
- Increment — Open glossary entry · Official glossary
- Incubate — Open glossary entry · Official glossary
- Incubator Token — Open glossary entry · Official glossary
- Independent — Open glossary entry · Official glossary
- Indestructible — Indestructible stops an object from being destroyed, including by lethal damage. · Official glossary
- Infect — Open glossary entry · Official glossary
- Infinity — Open glossary entry · Official glossary
- Ingest — Open glossary entry · Official glossary
- Initiative — Open glossary entry · Official glossary
- Instant — Open glossary entry · Official glossary
- Instead — Open glossary entry · Official glossary
- Interrupt (Obsolete) — Open glossary entry · Official glossary
- Intervening “If” Clause — Open glossary entry · Official glossary
- Intimidate — Open glossary entry · Official glossary
- Investigate — Open glossary entry · Official glossary
- Island — Open glossary entry · Official glossary
- Islandcycling — Open glossary entry · Official glossary
- Islandhome (Obsolete) — Open glossary entry · Official glossary
- Islandwalk — Open glossary entry · Official glossary
- Job Select — Open glossary entry · Official glossary
- Jump-Start — Open glossary entry · Official glossary
- Junk Token — Open glossary entry · Official glossary
- Keyword Ability — Open glossary entry · Official glossary
- Keyword Action — Open glossary entry · Official glossary
- Keyword Counter — Open glossary entry · Official glossary
- Kicker, Kicked — Open glossary entry · Official glossary
- Kindred — Open glossary entry · Official glossary
- Land — Open glossary entry · Official glossary
- Land Type — Open glossary entry · Official glossary
- Lander Token — Open glossary entry · Official glossary
- Landwalk — Open glossary entry · Official glossary
- Last Known Information — Open glossary entry · Official glossary
- Layer — Open glossary entry · Official glossary
- Learn — Open glossary entry · Official glossary
- Leaves the Battlefield — Open glossary entry · Official glossary
- Legal Text — Open glossary entry · Official glossary
- Legend (Obsolete) — Open glossary entry · Official glossary
- Legend Rule — Open glossary entry · Official glossary
- Legendary — Open glossary entry · Official glossary
- Lethal Damage — Open glossary entry · Official glossary
- Level — Open glossary entry · Official glossary
- Level Symbol — Open glossary entry · Official glossary
- Level Up — Open glossary entry · Official glossary
- Leveler Cards — Open glossary entry · Official glossary
- Library — Open glossary entry · Official glossary
- Life Modifier — Open glossary entry · Official glossary
- Life, Life Total — Open glossary entry · Official glossary
- Lifelink — Lifelink causes a source's controller to gain life as that source deals damage. · Official glossary
- Limited — Open glossary entry · Official glossary
- Limited Range of Influence — Open glossary entry · Official glossary
- Linked Abilities — Open glossary entry · Official glossary
- Living Metal — Open glossary entry · Official glossary
- Living Weapon — Open glossary entry · Official glossary
- Local Enchantment (Obsolete) — Open glossary entry · Official glossary
- Lock — Open glossary entry · Official glossary
- Locked — Open glossary entry · Official glossary
- London Mulligan — Open glossary entry · Official glossary
- Loop — Open glossary entry · Official glossary
- Lose the Game — Open glossary entry · Official glossary
- Loyalty — Open glossary entry · Official glossary
- Loyalty Ability — Open glossary entry · Official glossary
- Madness — Open glossary entry · Official glossary
- Main Game — Open glossary entry · Official glossary
- Main Phase — Open glossary entry · Official glossary
- Mana — Open glossary entry · Official glossary
- Mana Ability — A mana ability produces mana and can be handled without waiting on the stack when it meets the rules' criteria. · Official glossary
- Mana Burn (Obsolete) — Open glossary entry · Official glossary
- Mana Cost — Open glossary entry · Official glossary
- Mana Pool — Open glossary entry · Official glossary
- Mana Source (Obsolete) — Open glossary entry · Official glossary
- Mana Symbol — Open glossary entry · Official glossary
- Mana Value — Open glossary entry · Official glossary
- Manifest — Open glossary entry · Official glossary
- Manifest Dread — Open glossary entry · Official glossary
- Map — Open glossary entry · Official glossary
- Match — Open glossary entry · Official glossary
- Max Speed — Open glossary entry · Official glossary
- Maximum Hand Size — Open glossary entry · Official glossary
- Mayhem — Open glossary entry · Official glossary
- Megamorph — Open glossary entry · Official glossary
- Meld — Open glossary entry · Official glossary
- Meld Cards — Open glossary entry · Official glossary
- Melee — Open glossary entry · Official glossary
- Menace — Menace makes a creature blockable only by a group of at least two creatures. · Official glossary
- Mentor — Open glossary entry · Official glossary
- Merged Permanent — Open glossary entry · Official glossary
- Mill — Open glossary entry · Official glossary
- Minimum Deck Size — Open glossary entry · Official glossary
- Miracle — Open glossary entry · Official glossary
- Mobilize — Open glossary entry · Official glossary
- Modal Double-Faced Cards — Open glossary entry · Official glossary
- Modal, Mode — Open glossary entry · Official glossary
- Modified — Open glossary entry · Official glossary
- Modular — Open glossary entry · Official glossary
- Monarch — Open glossary entry · Official glossary
- Mono Artifact (Obsolete) — Open glossary entry · Official glossary
- Monocolored — Open glossary entry · Official glossary
- Monocolored Hybrid Mana Symbols — Open glossary entry · Official glossary
- Monstrosity — Open glossary entry · Official glossary
- Monstrous — Open glossary entry · Official glossary
- More Than Meets the Eye — Open glossary entry · Official glossary
- Morph — Open glossary entry · Official glossary
- Mountain — Open glossary entry · Official glossary
- Mountaincycling — Open glossary entry · Official glossary
- Mountainwalk — Open glossary entry · Official glossary
- Move — Open glossary entry · Official glossary
- Mulligan — Open glossary entry · Official glossary
- Multicolored — Open glossary entry · Official glossary
- Multikicker — Open glossary entry · Official glossary
- Multiplayer Game — Open glossary entry · Official glossary
- Mutate — Open glossary entry · Official glossary
- Mutating Creature Spell — Open glossary entry · Official glossary
- Myriad — Open glossary entry · Official glossary
- Name — Open glossary entry · Official glossary
- Night — Open glossary entry · Official glossary
- Nightbound — Open glossary entry · Official glossary
- Ninjutsu — Open glossary entry · Official glossary
- Nonbasic Land — Open glossary entry · Official glossary
- Nonmodal Double-Faced Card — Open glossary entry · Official glossary
- Nontraditional Magic Card — Open glossary entry · Official glossary
- Object — Open glossary entry · Official glossary
- Offering — Open glossary entry · Official glossary
- Offspring — Open glossary entry · Official glossary
- Omen Card — Open glossary entry · Official glossary
- One-Shot Effect — Open glossary entry · Official glossary
- Ongoing — Open glossary entry · Official glossary
- Opening Hand — Open glossary entry · Official glossary
- Opponent — Open glossary entry · Official glossary
- Option — Open glossary entry · Official glossary
- Oracle — Open glossary entry · Official glossary
- Outlast — Open glossary entry · Official glossary
- Outside the Game — Open glossary entry · Official glossary
- Overload — Open glossary entry · Official glossary
- Owner — A card's owner is generally the player who began the game with it in their deck. · Official glossary
- Paired — Open glossary entry · Official glossary
- Paradigm — Open glossary entry · Official glossary
- Partner, “Partner—[text],” “Partner with [name]” — Open glossary entry · Official glossary
- Party — Open glossary entry · Official glossary
- Pass — Open glossary entry · Official glossary
- Pass in Succession — Open glossary entry · Official glossary
- Pawprint Symbol — Open glossary entry · Official glossary
- Pay — Open glossary entry · Official glossary
- Permanent — A permanent is a card or token on the battlefield. · Official glossary
- Permanent Card — Open glossary entry · Official glossary
- Permanent Spell — Open glossary entry · Official glossary
- Permanently (Obsolete) — Open glossary entry · Official glossary
- Persist — Open glossary entry · Official glossary
- Phase — Open glossary entry · Official glossary
- Phased In, Phased Out — Open glossary entry · Official glossary
- Phasing — Open glossary entry · Official glossary
- Phenomenon — Open glossary entry · Official glossary
- Phyrexian Mana Symbol — Open glossary entry · Official glossary
- Phyrexian Symbol — Open glossary entry · Official glossary
- Pile — Open glossary entry · Official glossary
- Placed — Open glossary entry · Official glossary
- Plains — Open glossary entry · Official glossary
- Plainscycling — Open glossary entry · Official glossary
- Plainswalk — Open glossary entry · Official glossary
- Planar Deck — Open glossary entry · Official glossary
- Planar Die — Open glossary entry · Official glossary
- Plane — Open glossary entry · Official glossary
- Planechase — Open glossary entry · Official glossary
- Planeswalk — Open glossary entry · Official glossary
- Planeswalker — Open glossary entry · Official glossary
- Planeswalker Symbol — Open glossary entry · Official glossary
- Planeswalker Type — Open glossary entry · Official glossary
- Planeswalker Uniqueness Rule (Obsolete) — Open glossary entry · Official glossary
- Play — Open glossary entry · Official glossary
- Player — Open glossary entry · Official glossary
- Plot — Open glossary entry · Official glossary
- Plotted — Open glossary entry · Official glossary
- Poison Counter — Open glossary entry · Official glossary
- Poisoned — Open glossary entry · Official glossary
- Poisonous — Open glossary entry · Official glossary
- Poly Artifact (Obsolete) — Open glossary entry · Official glossary
- Populate — Open glossary entry · Official glossary
- Postcombat Main Phase — Open glossary entry · Official glossary
- Power — Open glossary entry · Official glossary
- Power-up — Open glossary entry · Official glossary
- Powerstone Token — Open glossary entry · Official glossary
- Precombat Main Phase — Open glossary entry · Official glossary
- Preparation Card — Open glossary entry · Official glossary
- Prepare Spell — Open glossary entry · Official glossary
- Prepared — Open glossary entry · Official glossary
- Prevent — Open glossary entry · Official glossary
- Prevention Effect — Open glossary entry · Official glossary
- Priority — Priority is the permission to cast spells, activate abilities, or take an allowed special action. · Official glossary
- Prize — Open glossary entry · Official glossary
- Proliferate — Open glossary entry · Official glossary
- Protect, Protector — Open glossary entry · Official glossary
- Protection — Protection shields an object from several kinds of interaction with a specified quality. · Official glossary
- Prototype — Open glossary entry · Official glossary
- Prototype Card — Open glossary entry · Official glossary
- Provoke — Open glossary entry · Official glossary
- Prowess — Prowess temporarily boosts a creature when its controller casts a noncreature spell. · Official glossary
- Prowl — Open glossary entry · Official glossary
- Public Zone — Open glossary entry · Official glossary
- Rad Counter — Open glossary entry · Official glossary
- Rampage — Open glossary entry · Official glossary
- Range of Influence — Open glossary entry · Official glossary
- Ravenous — Open glossary entry · Official glossary
- Reach — Reach lets a creature block creatures with flying. · Official glossary
- Read Ahead — Open glossary entry · Official glossary
- Rebound — Open glossary entry · Official glossary
- Reconfigure — Open glossary entry · Official glossary
- Recover — Open glossary entry · Official glossary
- Recruit — Open glossary entry · Official glossary
- Redirect (Obsolete) — Open glossary entry · Official glossary
- Redirection Effect — Open glossary entry · Official glossary
- Reflexive Triggered Ability — Open glossary entry · Official glossary
- Regenerate — Open glossary entry · Official glossary
- Reinforce — Open glossary entry · Official glossary
- Reminder Text — Open glossary entry · Official glossary
- Remove from Combat — Open glossary entry · Official glossary
- Remove from the Game, Removed, Removed-from-the-Game Zone (Obsolete) — Open glossary entry · Official glossary
- Renown — Open glossary entry · Official glossary
- Renowned — Open glossary entry · Official glossary
- Replacement Effect — A replacement effect changes an event as it would happen rather than waiting for it to finish. · Official glossary
- Replicate — Open glossary entry · Official glossary
- Requirement — Open glossary entry · Official glossary
- Resolve — Open glossary entry · Official glossary
- Respond — Open glossary entry · Official glossary
- Restart the Game — Open glossary entry · Official glossary
- Restriction — Open glossary entry · Official glossary
- Retrace — Open glossary entry · Official glossary
- Reveal — Open glossary entry · Official glossary
- Ring-bearer — Open glossary entry · Official glossary
- Riot — Open glossary entry · Official glossary
- Ripple — Open glossary entry · Official glossary
- Role — Open glossary entry · Official glossary
- Roll a d20 — Open glossary entry · Official glossary
- Room — Open glossary entry · Official glossary
- Room Ability — Open glossary entry · Official glossary
- Rules Text — Open glossary entry · Official glossary
- Sacrifice — Open glossary entry · Official glossary
- Saddle — Open glossary entry · Official glossary
- Saddled — Open glossary entry · Official glossary
- Saga — Open glossary entry · Official glossary
- Scavenge — Open glossary entry · Official glossary
- Scheme — Open glossary entry · Official glossary
- Scheme Deck — Open glossary entry · Official glossary
- Scry — Open glossary entry · Official glossary
- Search — Open glossary entry · Official glossary
- Secondary Title Bar — Open glossary entry · Official glossary
- Set Aside (Obsolete) — Open glossary entry · Official glossary
- Set in Motion — Open glossary entry · Official glossary
- Shadow — Open glossary entry · Official glossary
- Shard Token — Open glossary entry · Official glossary
- Shared Life Total — Open glossary entry · Official glossary
- Shared Team Turns Option — Open glossary entry · Official glossary
- Shield Counter — Open glossary entry · Official glossary
- Shortcut — Open glossary entry · Official glossary
- Shroud — Shroud prevents an object from being targeted by any player's spells or abilities. · Official glossary
- Shuffle — Open glossary entry · Official glossary
- Sideboard — Open glossary entry · Official glossary
- Siege — Open glossary entry · Official glossary
- Silver-Bordered — Open glossary entry · Official glossary
- Skip — Open glossary entry · Official glossary
- Skulk — Open glossary entry · Official glossary
- Slivercycling — Open glossary entry · Official glossary
- Sneak — Open glossary entry · Official glossary
- Snow — Open glossary entry · Official glossary
- Snow Mana Symbol — Open glossary entry · Official glossary
- Snow-Covered (Obsolete) — Open glossary entry · Official glossary
- Solved — Open glossary entry · Official glossary
- Sorcery — Open glossary entry · Official glossary
- Soulbond — Open glossary entry · Official glossary
- Soulshift — Open glossary entry · Official glossary
- Source of Damage — Open glossary entry · Official glossary
- Source of Mana — Open glossary entry · Official glossary
- Source of an Ability — Open glossary entry · Official glossary
- Space Sculptor — Open glossary entry · Official glossary
- Special Action — Open glossary entry · Official glossary
- Spectacle — Open glossary entry · Official glossary
- Speed — Open glossary entry · Official glossary
- Spell — A spell is a card or copy that has been cast and is waiting on the stack or resolving. · Official glossary
- Spell Ability — Open glossary entry · Official glossary
- Spell Type — Open glossary entry · Official glossary
- Splice — Open glossary entry · Official glossary
- Split Cards — Open glossary entry · Official glossary
- Split Second — Open glossary entry · Official glossary
- Spree — Open glossary entry · Official glossary
- Squad — Open glossary entry · Official glossary
- Stack — The stack is the game zone where most spells and some abilities wait before resolving. · Official glossary
- Start Your Engines! — Open glossary entry · Official glossary
- Starting Deck — Open glossary entry · Official glossary
- Starting Hand Size — Open glossary entry · Official glossary
- Starting Life Total — Open glossary entry · Official glossary
- Starting Player — Open glossary entry · Official glossary
- Starting Team — Open glossary entry · Official glossary
- State Trigger — Open glossary entry · Official glossary
- State-Based Actions — State-based actions are automatic checks that handle game conditions such as lethal damage or a player at zero life. · Official glossary
- Static Ability — A static ability continuously affects the game while its condition or source applies. · Official glossary
- Station — Open glossary entry · Official glossary
- Station Cards — Open glossary entry · Official glossary
- Status — Open glossary entry · Official glossary
- Step — Open glossary entry · Official glossary
- Sticker — Open glossary entry · Official glossary
- Sticker Kicker — Open glossary entry · Official glossary
- Sticker Sheet — Open glossary entry · Official glossary
- Storied — Open glossary entry · Official glossary
- Storm — Open glossary entry · Official glossary
- Stun Counter — Open glossary entry · Official glossary
- Subgame — Open glossary entry · Official glossary
- Substitute Card — Open glossary entry · Official glossary
- Subtype — Open glossary entry · Official glossary
- Successfully Cast (Obsolete) — Open glossary entry · Official glossary
- Summon (Obsolete) — Open glossary entry · Official glossary
- Summoning Sickness Rule — Open glossary entry · Official glossary
- Sunburst — Open glossary entry · Official glossary
- Supertype — Open glossary entry · Official glossary
- Supervillain Rumble — Open glossary entry · Official glossary
- Support — Open glossary entry · Official glossary
- Surge — Open glossary entry · Official glossary
- Surveil — Open glossary entry · Official glossary
- Suspend — Open glossary entry · Official glossary
- Swamp — Open glossary entry · Official glossary
- Swampcycling — Open glossary entry · Official glossary
- Swampwalk — Open glossary entry · Official glossary
- Tap — Open glossary entry · Official glossary
- Tap Symbol — Open glossary entry · Official glossary
- Tapped — Open glossary entry · Official glossary
- Target — A target is an object, player, or other game element chosen for a spell or ability that specifically targets. · Official glossary
- Team — Open glossary entry · Official glossary
- Team vs. Team Variant — Open glossary entry · Official glossary
- Teammate — Open glossary entry · Official glossary
- Teamwork — Open glossary entry · Official glossary
- Text Box — Open glossary entry · Official glossary
- Text-Changing Effect — Open glossary entry · Official glossary
- The Ring — Open glossary entry · Official glossary
- The Ring Tempts You — Open glossary entry · Official glossary
- Threshold — Open glossary entry · Official glossary
- Ticket Symbol — Open glossary entry · Official glossary
- Tiered — Open glossary entry · Official glossary
- Time Travel — Open glossary entry · Official glossary
- Timestamp Order — Open glossary entry · Official glossary
- Token — A token is a game object created by an effect rather than a card being played from a deck. · Official glossary
- Tombstone Icon — Open glossary entry · Official glossary
- Total Casting Cost (Obsolete) — Open glossary entry · Official glossary
- Total Cost — Open glossary entry · Official glossary
- Totem Armor (Obsolete) — Open glossary entry · Official glossary
- Toughness — Open glossary entry · Official glossary
- Tournament — Open glossary entry · Official glossary
- Tournament Rules — Open glossary entry · Official glossary
- Toxic — Open glossary entry · Official glossary
- Traditional Magic Card — Open glossary entry · Official glossary
- Training — Open glossary entry · Official glossary
- Trample — Trample can let a creature assign combat damage beyond its blockers to the defending player or planeswalker. · Official glossary
- Trample Over Planeswalkers — Open glossary entry · Official glossary
- Transfigure — Open glossary entry · Official glossary
- Transform — Open glossary entry · Official glossary
- Transforming Double-Faced Cards (Obsolete) — Open glossary entry · Official glossary
- Transmute — Open glossary entry · Official glossary
- Treasure Token — Open glossary entry · Official glossary
- Tribal (Obsolete) — Open glossary entry · Official glossary
- Tribute — Open glossary entry · Official glossary
- Trigger — Open glossary entry · Official glossary
- Trigger Condition — Open glossary entry · Official glossary
- Trigger Event — Open glossary entry · Official glossary
- Triggered Ability — A triggered ability waits for a specified event, then triggers automatically when that event occurs. · Official glossary
- Triple — Open glossary entry · Official glossary
- Turn Markers — Open glossary entry · Official glossary
- Turn-Based Actions — Open glossary entry · Official glossary
- Two-Headed Giant Variant — Open glossary entry · Official glossary
- Type — Open glossary entry · Official glossary
- Type Icon — Open glossary entry · Official glossary
- Type Line — Open glossary entry · Official glossary
- Type-Changing Effect — Open glossary entry · Official glossary
- Typecycling — Open glossary entry · Official glossary
- Umbra Armor — Open glossary entry · Official glossary
- Unattach — Open glossary entry · Official glossary
- Unblockable (Obsolete) — Open glossary entry · Official glossary
- Unblocked Creature — Open glossary entry · Official glossary
- Undaunted — Open glossary entry · Official glossary
- Undying — Open glossary entry · Official glossary
- Unearth — Open glossary entry · Official glossary
- Unflipped — Open glossary entry · Official glossary
- Unleash — Open glossary entry · Official glossary
- Unless — Open glossary entry · Official glossary
- Unlock — Open glossary entry · Official glossary
- Unlocked — Open glossary entry · Official glossary
- Unprepared — Open glossary entry · Official glossary
- Untap — Open glossary entry · Official glossary
- Untap Step — Open glossary entry · Official glossary
- Untap Symbol — Open glossary entry · Official glossary
- Untapped — Open glossary entry · Official glossary
- Upkeep Step — Open glossary entry · Official glossary
- Vanguard — Open glossary entry · Official glossary
- Vanishing — Open glossary entry · Official glossary
- Variant — Open glossary entry · Official glossary
- Vehicle — Open glossary entry · Official glossary
- Venture Marker — Open glossary entry · Official glossary
- Venture into [Quality] — Open glossary entry · Official glossary
- Venture into the Dungeon — Open glossary entry · Official glossary
- Vibranium Token — Open glossary entry · Official glossary
- Vigilance — Vigilance lets a creature attack without tapping as a result of attacking. · Official glossary
- Visit — Open glossary entry · Official glossary
- Vote — Open glossary entry · Official glossary
- Walker Token — Open glossary entry · Official glossary
- Wall — Open glossary entry · Official glossary
- Ward — Ward can counter an opponent's spell or ability that targets the protected object unless its cost is paid. · Official glossary
- Warp — Open glossary entry · Official glossary
- Waterbend — Open glossary entry · Official glossary
- Web-slinging — Open glossary entry · Official glossary
- Win the Game — Open glossary entry · Official glossary
- Wither — Open glossary entry · Official glossary
- Wizardcycling — Open glossary entry · Official glossary
- World — Open glossary entry · Official glossary
- World Rule — Open glossary entry · Official glossary
- Worthy — Open glossary entry · Official glossary
- X — Open glossary entry · Official glossary
- Y — Open glossary entry · Official glossary
- You, Your — Open glossary entry · Official glossary
- Zone — Open glossary entry · Official glossary
- Zone-Change Triggers — Open glossary entry · Official glossary